TYPES OF BOARD GAMES:

Dice games:
They are games in which dice are used or something equivalent to them, such as the Tauli, the parchís, the parquet, the Ludo, Backgammon, snakes and ladders among others.

Chip sets:
They are games in which marked chips are used, such as dominoes or mahjong. You can also join in some cases more than three players, but regularly two play.

Card games
Among them are the traditional card games, either with French or Spanish cards; or card games such as Hanafuda, which is traditional in Japan. A modern and commercial variant of card games are collectible card games, such as Magic: the encounter or Yu-Gi-Oh !.

Role Playing games:
They were created in the mid-70s. They are games in which the role of another person is played and where, in general, players are placed in specific situations that allow them to pass tests until they reach a certain goal. The first role-playing game to be marketed was Dungeons & Dragons (1974), which over the course of its successive editions has been modified, especially in its early years when it ended up leaving the use of the board as a non-essential option of the game. Indeed, the characteristic feature of role-playing games is the interpretation of roles and not the use of a board. Dungeons & Dragons is a role-playing game of the genre called heroic fantasy, but as soon as it hit the market, it inspired the emergence of other role-playing games from many other genres, such as the western, the swashbuckling genre, science fiction, space opera, gothic terror, humor, espionage, piracy, etc.

Traditional Board games:
They are the games that are played on a board, like the games of the chess family (Western chess, the Xiangqi or "Chinese chess", the Shōgi or "Japanese chess", the Janggi or "Korean chess" or the makruk, also called "Thai chess"), the ladies, the Chinese checkers, the go (oriental game originating in China), the Hnefatafl (family of Germanic table games), the Mancala (a family of board games, mainly African and also Asian) , the Surakarta.

War games:
Although they have to be clearly differentiated from the so-called "board games" (see above), these games are also called that, since in the vast majority of cases they use a board for the development of their games. Actually the Spanish-speaking world popularly designates them with Anglicism wargames, of which the term "war games" is a literal translation. Examples of this kind of games are the Risk (or its Argentine version the TEG), BattleTech, Wings of War, etc. On the board, chips, stamped figures or even miniatures that generally represent combat units (troops) are displaced, although there are also board games of this category that represent individuals, such as BattleTech, where on each box there is a figure that symbolizes a single mech (a giant combat robot), or abstract concepts as influence, in Twilight Struggle. The objective of these games can be, for example, to conquer a certain area of the map or world or destroy a particular player, although in most cases the war games divide the participating sides in two, representing the sides of historical battles and taking the game to the victory of one of the two parties.